But I did notice what might just be an oversight, and that is that does not show what version is currently installed: (1.3.5. Hey, thanks for the update! This is much better than having to copy the files myself. At long last, we have reached the day that once seemed impossible - Terraria on Xbox One and PlayStation 4 will receive the 1.3. But I still wanted to share because it might be a beter implementation. The benefit of this is that there is less downtime when swapping versions, however I understand that that idea might be a lot of work, and also that most people arent constantly swapping versions. I have a couple gripes with the game though. Other than that it works well, thank you for your hard work making this!ĮDIT: An idea I had just now is one that kinda contradicts my original thought of downloading directly to the steam directory, but i'll share it anyway: instead of having an option to download directly to the steam directory, overwriting the previous version that was installed maybe instead go back to having the versions download into a seperate directory, but add an option (maybe called "Launch in Steam" or something like that) in the settings that when selected, checks the specified directory for the version trying to be launched: if the version is there, copy the files into the steam directory and then launch if the files are not there, download the files into the versions directory, then copy into the steam directory, then launch. aren’t the best but useable, and the tutorial is a relatively good place to start off from, and does a good job at explaining the first part of the game, one thing the PC edition doesn’t have. ![]() ![]() however as I said, it's still better than having to manually copy the files. This also makes it so that the launch button never shows up and still have to go to the steam client to run the game.
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